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Home/ Questions/Q 812131
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T01:09:19+00:00 2026-05-15T01:09:19+00:00

I’m having problems compiling a CUDA program that uses GLUT on MacOsX. Here is

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I’m having problems compiling a CUDA program that uses GLUT on MacOsX. Here is the command line I use to compile the source:

nvcc main.c -o main -Xlinker “-L/System/Library/Frameworks/OpenGL.framework/Libraries -lGL -lGLU” “-L/System/Library/Frameworks/GLUT.framework”

And here is the errors I get:

Undefined symbols:
“_glutInitWindowSize”, referenced from:
_main in tmpxft_00001612_00000000-1_main.o
“_glutInitWindowPosition”, referenced from:
_main in tmpxft_00001612_00000000-1_main.o
“_glutDisplayFunc”, referenced from:
_main in tmpxft_00001612_00000000-1_main.o
“_glutInitDisplayMode”, referenced from:
_main in tmpxft_00001612_00000000-1_main.o
“_glutCreateWindow”, referenced from:
_main in tmpxft_00001612_00000000-1_main.o
“_glutMainLoop”, referenced from:
_main in tmpxft_00001612_00000000-1_main.o
“_glutInit”, referenced from:
_main in tmpxft_00001612_00000000-1_main.o
ld: symbol(s) not found
collect2: ld returned 1 exit status

I am aware that I haven’t specified any lib for GLUT but I just can’t find it! Does anybody know where it is? By the way, there doesn’t seem to be a way to use the GLUT.framework when compiling with nvcc.

Thanks a lot,

omegatai

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  1. Editorial Team
    Editorial Team
    2026-05-15T01:09:20+00:00Added an answer on May 15, 2026 at 1:09 am

    Looks like you probably already have your answer, but for future reference, you can just use

    -Xlinker -framework,OpenGL,-framework,GLUT
    

    instead of the whole

    -L/System/Library/Frameworks/OpenGL.framework/Libraries -lGL -lGLU
    

    when working with nvcc. Source: http://forums.nvidia.com/index.php?showtopic=163995

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