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Home/ Questions/Q 3602144
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Editorial Team
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Editorial Team
Asked: May 18, 20262026-05-18T20:42:34+00:00 2026-05-18T20:42:34+00:00

I’m learning C++ and moving my project from C to C++. In the process,

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I’m learning C++ and moving my project from C to C++. In the process, I stumbled on this problem: how to save/update variables that are in use in several classes? In C I used global variables, but it is not good for C++.

So, let’s assume we have 4 classes:

class Main_Window
{
    //...
    void load_data_menu_selected();
}

class Data
{
    //...
    double *data;
}

class Load_Data
{
    //...
    double *get_filename_and_load();
}

class Calculate
{
    //...
    int do_calculation()
}

So, Main_Window is class for application’s main window where it interacts with user input etc.
I want to do:

  • create an instance of class Data in the Main_Window
  • use Load_Data for loading data from file and store it in the Data
  • use Calculation class for doing something with read data in Data class
  • The question is: where I should create classes, to make Data class members available from other classes. Should I use Inheritance?

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    1. Editorial Team
      Editorial Team
      2026-05-18T20:42:35+00:00Added an answer on May 18, 2026 at 8:42 pm

      Start from observing what are possible relations between instances of two classes. Let us say a is an instance of class A and b is an instance of class B. If a uses b, class A can have as its member instance of class B (b), pointer to b (which is of type B*), or reference of b (which is of type B&). If only one method of class A uses b, you have again same three options: B, B* or B& can be method’s arguments. Having B* and B& as class members suggests that a does not control b‘s lifetime so class A must have a method that sets these members through its parameters. The question of ownership (objects’ lifetimes) has a big role in design of relationship between classes. Main relationships are briefly described in this article.

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