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Home/ Questions/Q 8354941
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Editorial Team
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Editorial Team
Asked: June 9, 20262026-06-09T09:42:41+00:00 2026-06-09T09:42:41+00:00

I’m porting my Windows Phone App to Windows 8 and localizing to support several

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I’m porting my Windows Phone App to Windows 8 and localizing to support several languages as per MSDN. I just want to clarify a few things before I start with the localization.

  1. While localizing for Windows Phone, I had writtern a separate class called LocalizedStrings and used a ResourceManager to fetch the strings in the code behind and for XAML I used bindings. The MSDN link shows the use of x:Uid for each element and this works fine for English. I would like to confirm whether this is the right approach?

  2. What about adding SupportedCultures in the .csproj file. Anything of that kind here?

  3. Is there a way to test the different languages in the Simulator? How can I change the language settings in simulator?

Would be really grateful if someone could clarify these.

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  1. Editorial Team
    Editorial Team
    2026-06-09T09:42:43+00:00Added an answer on June 9, 2026 at 9:42 am
    1. Yes it is, if you localize in XAML the you must use x:Uid instead of bindings

    2. There is no need, supported laguages are detected automatically from your resource files

    3. The language settings in the Simulator are the same as in your system. You should add all the languages to your system (Control Panel\Clock, Language, and Region\Language) and then change their priority to see different localization in your application

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