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Home/ Questions/Q 8153775
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Editorial Team
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Editorial Team
Asked: June 6, 20262026-06-06T16:07:51+00:00 2026-06-06T16:07:51+00:00

I’m trying to build a utility class that I can re-use, that converts a

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I’m trying to build a utility class that I can re-use, that converts a std::string to a char*:

char* Foo::stringConvert(std::string str){
      std::string newstr = str;
      // Convert std::string to char*
      boost::scoped_array<char> writable(new char[newstr.size() + 1]);
      std::copy(newstr.begin(), newstr.end(), writable.get());
      writable[newstr.size()] = '\0'; 
      // Get the char* from the modified std::string
      return writable.get();
}

The code works when I tried to load the output from within the stringConvert function, however when used in other parts of my application, this function returns garbage.

For example:

Foo foo;
char* bar = foo.stringConvert(str);

The above code returns garbage.
Is there any workaround for this kind of issue?

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  1. Editorial Team
    Editorial Team
    2026-06-06T16:07:53+00:00Added an answer on June 6, 2026 at 4:07 pm

    Why don’t just use std::string.c_str()? This is a library method that does just what you need.

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