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Home/ Questions/Q 8190899
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Editorial Team
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Editorial Team
Asked: June 7, 20262026-06-07T03:46:55+00:00 2026-06-07T03:46:55+00:00

I’m trying to compile a project containing this method; public void Send<T>(object o) where

  • 0

I’m trying to compile a project containing this method;

public void Send<T>(object o) where T : struct {
    BinaryWriter bw = new BinaryWriter(stream);
    bw.Write((T)o);
}

I inspired from this method (working);

public static T Cast<T>(object o) {
    return (T)o;
}

BinaryWriter.Write function supports primitive types for parameters, so I thought I could use it like that. However, Visual Studio says “The best overloaded method match for ‘System.IO.BinaryWriter.Write(bool)’ has some invalid arguments“

I’m trying to avoid writing a long switch statement containing every primitive type and add a parameter to method for choosing the type. This is ugly and doesn’t seem right.

This is simple and elegant:

  • Send< int>(123);
  • Send< bool>(true);

But why isn’t it working? And what is the right way to do it?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-07T03:46:57+00:00Added an answer on June 7, 2026 at 3:46 am

    Overload resolution is performed at compile time. So the compiler’s trying to find a method with a parameter which will be valid *whatever type T is, (within its constraints, which don’t help here). It can’t find such a method. Given that the only constraint is that T must be a struct, the only non-generic parameter type that would be valid would be object (via boxing).

    If your aim was to use whichever overload was appropriate based on the execution-time type of the object, you’ll need to either use dynamic typing, like this:

    public void Send(dynamic d) {
        BinaryWriter bw = new BinaryWriter(stream);
        bw.Write(d);
    }
    

    … or fetch and execute the right overload with reflection (which is sort of what dynamic typing would do).

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