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Home/ Questions/Q 8303645
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Editorial Team
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Editorial Team
Asked: June 8, 20262026-06-08T17:35:45+00:00 2026-06-08T17:35:45+00:00

I’m trying to understand how I’m going to use Throw in my code. I

  • 0

I’m trying to understand how I’m going to use Throw in my code. I have a MainForm class to handle the Windows Form GUI and then I have the Manager class to read and save data from/to files.

I use Try/Catch in both classes, but my instructor want me to use Throw in the Manager class and despite that I’m reading about it, I don’t get the point what it will do? Will Throw affect the Try/Catch in the MainForm class?

I also use a message box in the manager class if an exception is catched, but no message box are allow to be in the manager according to the instructor, so how would I do then? Can I use the message box in MainForm class only? Preciate some help to understand and expand my knowledge! Thanks!

MainForm class:

try
{
     motelManager.SaveToFile(file);
}
catch
{
     MessageBox.Show("Ett fel uppstod!", "Varning!", MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
}

Manager class:

 public void SaveToFile(string filePath)
 {
     try
     {
         string newFilePath = filePath.Replace(".bin", "");
         filestream = new FileStream(newFilePath + ".bin", FileMode.Create);
         BinaryFormatter b = new BinaryFormatter();
         b.Serialize(filestream, animals);
     }
     catch(Exception ex)
     {
         MessageBox.Show(ex.Message, "Varning!", MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
     }

     if (filestream != null) filestream.Close();
 }
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-08T17:35:46+00:00Added an answer on June 8, 2026 at 5:35 pm

    your manager class should look like this:

    public void SaveToFile(string filePath)
    {
        try
        {
            string newFilePath = filePath.Replace(".bin", "");
            filestream = new FileStream(newFilePath + ".bin", FileMode.Create);
            BinaryFormatter b = new BinaryFormatter();
            b.Serialize(filestream, animals);
        }
        catch(Exception ex)
        {
            if (filestream != null) filestream.Close();
            throw;
            // but don't use
            // throw ex;
            // it throws everything same
            // except for the stacktrace
        }
        // or do it like this
        //catch(Exception ex)
        //{
        //    throw;
            // but don't use
            // throw ex;
            // it throws everything same
            // except for the stacktrace
        //}
        //finally
        //{
        //    if (filestream != null) filestream.Close();
        //}
    
    }
    

    and in your main class:

    try
    {
        motelManager.SaveToFile(file);
    }
    catch (Exception e)
    {
        MessageBox.Show("Ett fel uppstod!", "Varning!", MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
    }
    
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