I’m using a radial gradient in Cairo, but I’m not getting the expected results. The radial gradient I’m getting is much less fuzzy than I’d expect and I can’t seem to fiddle with the color stops in order to get the desired results. Here is the code:
cairo_pattern_t *pat;
pat = cairo_pattern_create_radial(100.0, 100.0, 0.0, 100.0, 100.0, 20.0);
cairo_pattern_add_color_stop_rgba(pat, 0, 0, 0, 0, 1);
cairo_pattern_add_color_stop_rgba(pat, 1, 0, 0, 0, 0);
Here is an image of what I’m talking about.

The #cairo IRC channel suggested (Thanks Company!) to use cairo_mask() instead of cairo_paint() to draw the gradient. That results in a squared instead of linear progression.
I did the following in lua. Sorry for the language, but it’s easier to prototype something. This maps 1:1 to the C API and shouldn’t be hard to translate:
To me, the second circle (The one that was cairo_mask()’d with a black source) looks a lot more like what you want: