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Home/ Questions/Q 8239281
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Editorial Team
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Editorial Team
Asked: June 7, 20262026-06-07T20:05:36+00:00 2026-06-07T20:05:36+00:00

I’m writing a texture loader, attempting to use libpng with it. I am currently

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I’m writing a texture loader, attempting to use libpng with it. I am currently stumped on one tiny part, which makes no sense. I’m trying to get the image width and height, and am finding that the returned values are not saving.

unsigned int width;
unsigned int height;

...

width = png_get_image_width(png_ptr, info_ptr);
height = png_get_image_height(png_ptr, info_ptr);

printf("Width: %d\nHeight: %d\n\n", width, height);
printf("Width: %d\nHeight: %d\n\n", png_get_image_width(png_ptr, info_ptr), png_get_image_height(png_ptr, info_ptr));

This returns the following:

Width: 0
Height: 0

Width: 1024
Height: 2048

So what’s the deal? This should work, but it is very clearly not.

Pastbin of all relevent code: http://pastebin.com/9RP1iqqU

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  1. Editorial Team
    Editorial Team
    2026-06-07T20:05:38+00:00Added an answer on June 7, 2026 at 8:05 pm

    It looks like you’re using the wrong type. width and height should be png_uint_32 not unsigned int

    UPDATE:

    After seeing your pastebin, it looks like you’re passing in width and height to the function as unsigned char which are effectively hiding the class members width and height and is probably not what you want, specifically since unsigned char can only hold values up to 255 and the width and height are 1024 and 2048.

    Just rename the function parameters.

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