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Home/ Questions/Q 8196697
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Editorial Team
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Editorial Team
Asked: June 7, 20262026-06-07T05:34:12+00:00 2026-06-07T05:34:12+00:00

In C# is there a way to make something similar to a struct that

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In C# is there a way to make something similar to a struct that is only created when new instances of an object are created? Here is an example. I want people to be able to assign events, the problem is that there are a lot of events to assign, and often they have similar functionality, just for a different object. For example, a left button down event, right button down event, etc. etc. I thought I could organize all these with structs but, I ran into a snag when I found that structs where considered “static” and not able to access non-static members. Is there any sort of structure that would let me do this in C#.

(The end result should let me make a new object, and assign to this objects event through these structures)

MouseObject mouse  = new MouseObject();

mouse.Left.PressedEvent += somemethod();

In this example Left cannot be a struct since it is used in a non-static instance.

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  1. Editorial Team
    Editorial Team
    2026-06-07T05:34:15+00:00Added an answer on June 7, 2026 at 5:34 am

    Why not use another class?

    class MouseButton
    {
        public SomeEvent PressedEvent;
    }
    
    class MouseObject
    {
        public MouseButton Left { get; }
        public MouseButton Right { get; }
    }
    
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