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Home/ Questions/Q 8272359
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Editorial Team
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Editorial Team
Asked: June 8, 20262026-06-08T07:06:17+00:00 2026-06-08T07:06:17+00:00

I’ve created a class in coffeescript with a randomInt method that generates x and

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I’ve created a class in coffeescript with a randomInt method that generates x and y instance variables. However when I create objects from this class the x and y values are the different but consistent for both.

Here is the code to demonstrate: http://jsfiddle.net/paulmason411/BvPBG/

class Shape

  getRandomInt = (min, max) ->
    Math.floor(Math.random() * (max - min + 1)) + min

  y: getRandomInt(1,100)
  x: getRandomInt(1,100)

shape1 = new Shape
shape2 = new Shape

alert(shape1.x)
alert(shape2.x)

alert(shape1.y)
alert(shape2.y)​

I need each alerted value to be different.

I searched for a solution and in other programming languages they use srand() however js doesn’t have this native function.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-08T07:06:19+00:00Added an answer on June 8, 2026 at 7:06 am

    Create “instance variables” of x and y (the @ makes them such vars):

    class Shape
    
      constructor: ->
        @x = Shape::getRandomInt(1,100)
        @y = Shape::getRandomInt(1,100)
    
      getRandomInt: (min, max) ->
        Math.floor(Math.random() * (max - min + 1)) + min
    
    
    shape1 = new Shape
    shape2 = new Shape
    
    console.log(shape1.x)
    console.log(shape2.x)
    console.log(shape1.y)
    console.log(shape2.y)
    

    which printed:

    48
    13
    9
    86

    Note that the getRandomInt function is added to Shape.prototype, and Shape::getRandomInt(1,100) is identical to Shape.prototype.getRandomInt(1,100).

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