Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 545211
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 13, 20262026-05-13T10:44:14+00:00 2026-05-13T10:44:14+00:00

I’ve searched around for an alternative way of drawing selection indicators for visual objects

  • 0

I’ve searched around for an alternative way of drawing selection indicators for visual objects (like selected edges, lines etc.) without the use of ControlPaint.DrawReversibleFrame and related XOR methods. The reasons are unwanted XOR-ing “artifacts”, reversibility not applying to bitmaps, no control of the actual visual look and slowness.

On the other hand I want to avoid having to repaint the whole scene (map actually) if a user decides he wants to deselect an object or two, because the repaint could be quite expensive.

So the only alternative I can see is implementing some basic drawing logic directly on a Bitmap, but with storing the previous contents of the pixels before they change. Then (in theory) I would be able to reapply old contents of, say, an selected edge rectangle if the user chooses to deselect that edge.

My question is whether you think this is a good idea or do you see some other alternatives to my problem (within the GDI+)?

Thanks in advance

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-13T10:44:15+00:00Added an answer on May 13, 2026 at 10:44 am

    If the selection indicator is just drawn on the top of the unselected object, you can use two bitmaps, draw all the unselected objects on the background one and the selection indicators on the other, and paint them both on screen.
    Else, you can do the same, except that you render the selected objects instead of just indicators.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

link Im having trouble converting the html entites into html characters, (&# 8217;) i
this is what i have right now Drawing an RSS feed into the php,
Seemingly simple, but I cannot find anything relevant on the web. What is the
Does anyone know how can I replace this 2 symbol below from the string
I'm trying to decode HTML entries from here NYTimes.com and I cannot figure out
That's pretty much it. I'm using Nokogiri to scrape a web page what has
I have just tried to save a simple *.rtf file with some websites and
I want to count how many characters a certain string has in PHP, but
I ran into a problem. Wrote the following code snippet: teksti = teksti.Trim() teksti
I have a French site that I want to parse, but am running into

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.