Just cannot find UI for enabling the opengl es frame capture.
I know in xcode 4.2 document, the interface is in Edit Scheme as link below. But not found in 4.3 at this place.
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There is no longer a check box to enable this.
You need to have the OpenGLES.framework in the Project Navigator for the camera icon to appear. (I have several apps with it included via linker settings, which is not picked up).
If it still fails, try removing it and re-adding it, and also add it to your Build Phases/Link Binary With Libraries. I’ve found this to be pretty reliable.