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Home/ Questions/Q 8314859
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Editorial Team
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Editorial Team
Asked: June 8, 20262026-06-08T20:57:58+00:00 2026-06-08T20:57:58+00:00

Just released my first iOS game on Apple Appstore. (It is accepted by Apple)

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Just released my first iOS game on Apple Appstore. (It is accepted by Apple)

It has worked fine a iPod (4th gen), a Iphone 3Gs and iPad 2/3.

However, two of my friends bought it on a iPhone 4, with iOS version 4.3.3 and they both say that it wont start. It quickly turns black then returns to the home screen.

Have no possibility to borrow their phones at the moment, and Googles search wont help me. Any ideas? Have no crash reports on iTunes Connect yet either.

The game has support for 4.1 an up. I have now temporary removed it from app store.

If someone got hockeyapp please try it out: https://rink.hockeyapp.net/recruit/baf90d07e6864bdfb2855a75b1a1877d

Borrowed a phone from one of my friends today, and tried to run the game (release version) from Xcode. It blacked out just like before, generating the following error in xcode:

error: failed to launch '/Users/xxx/Library/Developer/Xcode/DerivedData/xxx-
hkwbdotvymdyljavlnsmbygluhnu/Build/Products/Release-iphoneos/xxx.app/xxx'
-- failed to get the task for process 1585

But if you later just clicked the game icon on the iPhone, it ran perfectly…

The debug target/version did however work just fine.

Update:

If someone out there got iOS 4.3.3 please use one of these promo codes and try it out. If you are able please send a crash report if it crases.

JWF3LLP3ALMT
9M6XLTYY7TJ9
LWMKW7MTN99W
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-08T20:58:00+00:00Added an answer on June 8, 2026 at 8:58 pm

    Crash Report :

    Identifier:      appName
    Version:         ??? (???)
    Code Type:       ARM (Native)
    Parent Process:  launchd [1]
    
    Date/Time:       2012-07-28 00:14:50.460 +0300
    OS Version:      iPhone OS 4.3.3 (8J3)
    Report Version:  104
    
    Exception Type:  EXC_BREAKPOINT (SIGTRAP)
    Exception Codes: 0x00000001, 0xe7ffdefe
    Crashed Thread:  0
    
    Dyld Error Message:
      Symbol not found: _OBJC_CLASS_$_GKNotificationBanner
      Referenced from: /var/mobile/Applications/...../appName.app/appName
      Expected in: /System/Library/Frameworks/GameKit.framework/GameKit
     in /var/mobile/Applications/...../appName.app/appName
      Dyld Version: 191.3
    

    GKNotificationBanner is for iOS 5.0 and later

    http://developer.apple.com/library/ios/#documentation/GameKit/Reference/GKNotificationBanner_Ref/Reference/Reference.html

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