Just released my first iOS game on Apple Appstore. (It is accepted by Apple)
It has worked fine a iPod (4th gen), a Iphone 3Gs and iPad 2/3.
However, two of my friends bought it on a iPhone 4, with iOS version 4.3.3 and they both say that it wont start. It quickly turns black then returns to the home screen.
Have no possibility to borrow their phones at the moment, and Googles search wont help me. Any ideas? Have no crash reports on iTunes Connect yet either.
The game has support for 4.1 an up. I have now temporary removed it from app store.
If someone got hockeyapp please try it out: https://rink.hockeyapp.net/recruit/baf90d07e6864bdfb2855a75b1a1877d
Borrowed a phone from one of my friends today, and tried to run the game (release version) from Xcode. It blacked out just like before, generating the following error in xcode:
error: failed to launch '/Users/xxx/Library/Developer/Xcode/DerivedData/xxx-
hkwbdotvymdyljavlnsmbygluhnu/Build/Products/Release-iphoneos/xxx.app/xxx'
-- failed to get the task for process 1585
But if you later just clicked the game icon on the iPhone, it ran perfectly…
The debug target/version did however work just fine.
Update:
If someone out there got iOS 4.3.3 please use one of these promo codes and try it out. If you are able please send a crash report if it crases.
JWF3LLP3ALMT
9M6XLTYY7TJ9
LWMKW7MTN99W
Crash Report :
GKNotificationBanner is for iOS 5.0 and later
http://developer.apple.com/library/ios/#documentation/GameKit/Reference/GKNotificationBanner_Ref/Reference/Reference.html