My operating system is Windows 7 on x64.
I am trying using a map file on my MFC application that I just simply made, that will crash when I click a CButton.
This map file says “Preferred load address is 00400000” and visual studio debugger says the crash location is 0x775015de, which seems to be too big and so very wrong.
This might be because somewhat I don’t see the correct crash location.
It would be great if I can figure out what I’m missing.
Thanks in advance.
toggle the break point and look at the call stack to see which function caused the program to crash if possible.