New to Android development, and I’m having trouble doing a simple drawing to a view using a canvas.
From what I’ve understood, something like this:
import android.content.Context;
import android.graphics.Canvas;
import android.view.View;
public class DrawView extends View
{
public DrawView(Context context)
{
super(context);
}
@Override
protected void onDraw(Canvas canvas)
{
super.onDraw(canvas);
canvas.drawRGB(255,0,0);
}
}
With this as my Activity:
public class Prototype1 extends Activity
{
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
}
}
And this for the layout:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
>
<com.dhs2.prototype1.DrawView
android:id="@+id/map"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
/>
</LinearLayout>
Should just draw red everywhere, but instead I just get a blank screen.
Any idea where I’m going wrong?
Since you added your custom view in an XML layout file, you should add 2 more constructors:
This is because you pass some attributes to the view, like
fill_parent,wrap_content, so the constructorpublic DrawView(Context context)won’t be called.This would work however, if you won’t declare your custom view in the XML layout file, but setting it directly from the
onCreate()like this: