our clients also reported same error that discussed here:CLICK HERE . None of the solution in that fixed my problem…may be I did in wrong place… ……………..
Error : iPhone/iPod Touch: application executable is missing a required architecture. At least on of the following architexture(s) must be present: armv6 …………
Help me to set right settings in plist and Xcode target. OS supported iOS 4.3 and above and device both iPhone/iPad/iPod.
Here is sample Xcode project: http://po.st/0fc5AU
Please updated this sample and send me. I tried a lot but confused with all solution…again reported same bug.
Add
to the Architectures and Valid Architectures build settings of your target.
PS: if you’re using cocos2d v2.x this won’t work, it doesn’t work with armv6 devices since they only support OpenGL ES 2.0.