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Editorial Team
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Editorial Team
Asked: June 7, 20262026-06-07T17:10:21+00:00 2026-06-07T17:10:21+00:00

our clients also reported same error that discussed here: CLICK HERE . None of

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our clients also reported same error that discussed here:CLICK HERE . None of the solution in that fixed my problem…may be I did in wrong place… ……………..

Error : iPhone/iPod Touch: application executable is missing a required architecture. At least on of the following architexture(s) must be present: armv6 …………

Help me to set right settings in plist and Xcode target. OS supported iOS 4.3 and above and device both iPhone/iPad/iPod.

Here is sample Xcode project: http://po.st/0fc5AU

Please updated this sample and send me. I tried a lot but confused with all solution…again reported same bug.

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  1. Editorial Team
    Editorial Team
    2026-06-07T17:10:22+00:00Added an answer on June 7, 2026 at 5:10 pm

    Add

     armv6 armv7
    

    to the Architectures and Valid Architectures build settings of your target.

    PS: if you’re using cocos2d v2.x this won’t work, it doesn’t work with armv6 devices since they only support OpenGL ES 2.0.

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