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Editorial Team
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Editorial Team
Asked: June 9, 20262026-06-09T01:43:54+00:00 2026-06-09T01:43:54+00:00

Our company is developing a quite large app for the iPad. Eventually we want

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Our company is developing a quite large app for the iPad. Eventually we want to be able to customize the UI per customer (tenant) and maybe even per user (of that customer). We started off in HTML5 but are moving to native.

I’ve done some reading on downloading XML from the server (or even generated XIB/NIB files) and dynamically adding those to your app.

Now with iOS 5 (and even further in 6) storyboarding is playing a big role.

My questions:
– Would it be better to use (multiple?) storyboards or XIBs?
– What are my options for both if I want to deliver a dynamic user interface?

I’m not looking for a magic pill, nor a discussion on HTML5 vs native, just some information on how I could deliver a dynamic interface and what techniques could help in doing so.

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  1. Editorial Team
    Editorial Team
    2026-06-09T01:43:56+00:00Added an answer on June 9, 2026 at 1:43 am

    my response to your two questions is:

    1. storyboard is great for scene management; it creates a visual connection between
      your various scenes/views. i prefer to use storyboard for as much of my UI as possible.
      however, there are elements that i have in some apps that pick up existing or reusable
      or otherwise dynamic XIBs. i simply tie these together with my storyboards by loading
      the XIBs in code at the location at which i want them. so, my ultimate answer for your
      first question is “both”, where storyboards are used where possible, and XIBs used for
      dynamic scenes/views.

    2. your options for dynamic user interface include at least the following two options (of which, as stated above, i prefer the second):

      1. create all code using XIB files, and perform all UI transitions without storyboards
        in code
      2. create as much UI as you know will remain relatively static in terms of relationships
        between viewControllers with storyboard, and then load the dynamic parts of the UI
        using initWithNibName:bundle:

    finally, you can use multiple storyboards if the situation warrants, and this could even apply to dynamic UI, whether it comes from re-usable components created elsewhere in storyboard and maintained separately, or storyboard XML (if you look at storyboard source, it is just XML under the hood) whether acquired from something that generated or wherever. you can even decide to manage your UI with multiple storyboards at the design phase if your app will have several complicated interconnected view-controller scenes (e.g. each tab in a UITabBarController may have its own storyboard, where each storyboard’s scene rootController is connected/loaded when a tab is chosen).

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