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Home/ Questions/Q 8355523
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Editorial Team
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Editorial Team
Asked: June 9, 20262026-06-09T09:53:23+00:00 2026-06-09T09:53:23+00:00

Please help me in removing the error with explanation Error on the following line:

  • 0

Please help me in removing the error with explanation

Error on the following line:

_Sprite.position.x = _Body->GetPosition().x * _PhysicsWorld->RATIO;

Error message: Invalid operands to binary expression (‘float32 (aka ‘float’) and ‘float32()())

_Body is a B2Body object

_Sprite is a CCSprite object

_PhysicsWorld->RATIO returns float32

If I change the line to:

_Sprite.position.x = _Body->GetPosition().x * (float) _PhysicsWorld->RATIO;

Another error message comes: C-style cast from float32(*)() to float is not allowed.

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  1. Editorial Team
    Editorial Team
    2026-06-09T09:53:25+00:00Added an answer on June 9, 2026 at 9:53 am

    You probably need to do:

    _Sprite.position.x = _Body->GetPosition().x * _PhysicsWorld->RATIO();
    

    Note the trailing ‘()’ after RATIO.

    You are multiplying a float (which parses into pointer dereferencing instead) by a function that returns a float (I believe).

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