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Home/ Questions/Q 8291719
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Editorial Team
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Editorial Team
Asked: June 8, 20262026-06-08T13:13:49+00:00 2026-06-08T13:13:49+00:00

Possible Duplicate: Elegant solution to duplicate, const and non-const, getters? Say I have a

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Possible Duplicate:
Elegant solution to duplicate, const and non-const, getters?

Say I have a c++ class with a memberfunction which is overloaded for const, like this:

        Type*  DoSomething();
const   Type*  DoSomething() const;

If this is a larger, more complex member, how does one prevent having to write the same code twice ? Can’t call any non-const functions from the const one. And calling the const version from the non-const one results in a const pointer wich has to be cast to non-const (wich smells a bit imo).

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  1. Editorial Team
    Editorial Team
    2026-06-08T13:13:50+00:00Added an answer on June 8, 2026 at 1:13 pm

    You can delegate to a template static member function, as in:

    class Widget
    {
        Type member;
    
        template<typename Result, typename T>
        static Result DoSomethingImpl(T This)
        {
            // all the complexity sits here, calculating offsets into an array, etc
            return &This->member;
        }
    
    public:
                Type*  DoSomething() { return DoSomethingImpl<Type*>(this); }
        const   Type*  DoSomething() const { return DoSomethingImpl<const Type*>(this); }
    };
    

    In C++11, you can even get rid of the non-inferred template argument, with:

    static auto DoSomethingImpl(T This) -> decltype(This->member)
    
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