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Home/ Questions/Q 8282227
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Editorial Team
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Editorial Team
Asked: June 8, 20262026-06-08T10:18:06+00:00 2026-06-08T10:18:06+00:00

Possible Duplicate: Virtual Functions Object Slicing let’s consider: #include <vector> #include <iostream> using namespace

  • 0

Possible Duplicate:
Virtual Functions Object Slicing

let’s consider:

#include <vector>
#include <iostream>
using namespace std;

struct A {
    virtual void do_it() { cout << "A" << endl; } 
};

struct B : public A {
    virtual void do_it()  { cout << "B" << endl; } 
};

int main() {
    vector<A> v;
    v.push_back(B());
    v[0].do_it(); // output is A
}

which function will be called? Basically is it possible to use polymorphism without pointers if no slicing is present?

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  1. Editorial Team
    Editorial Team
    2026-06-08T10:18:08+00:00Added an answer on June 8, 2026 at 10:18 am

    No it will not be possible without pointers.

    Since you create an object B and push it to the vector containing A, it will get copied (sent to the copy constructor of A) and an instance of A will be added to the vector. I.e. the object will be sliced.

    Given this code:

    struct A {
            virtual void d() { 
                std::cout << "Hello A" << std::endl; 
            } 
    };
    
    struct B : public A {
            virtual void d() { 
                std::cout << "Hello B" << std::endl; 
            } 
    };
    
    int main() {
            std::vector<A> v;
            v.push_back(B());
            v[0].d();
    }
    

    The output will be:

    Hello A
    
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