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Home/ Questions/Q 6103169
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T13:41:55+00:00 2026-05-23T13:41:55+00:00

The problem is mostly OOP design problem. I have a class which handles the

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The problem is mostly OOP design problem.
I have a class which handles the connection and communication with hardware (Let’s say via USB) – CommClass. It has few methods – connect(), disconnect(), read(), write().
The application itself has few other classes that want to communicate with the same HW trough CommClass.
The question – how you usually do that?
I have few ideas in mind:

  1. In the parent class or in main create instance of CommClass, call connect() and pas a pointer to all the classes (constructors). At the end – disconnect().
  2. Each method from each class will create an CommClass object in the stack when it needs it. – here the problem is that it has to call connect() method in order to request a handle to the USB and so on every time…
  3. Use static methods from CommClass…
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  1. Editorial Team
    Editorial Team
    2026-05-23T13:41:55+00:00Added an answer on May 23, 2026 at 1:41 pm

    If you expect to have a single connection to the device (let’s say a USB device) then it makes sense to have one single instance of your CommClass or ICommClass if you want to have a more elegant design and work with an Interface that is implemented by your CommClass. You can also wrap the connection (class or interface) into a singleton, that way you can make sure that the connection is made and disposed only once. This works best if you expect to use a single connection at a time in a single threaded application. In a multi threaded or multi connection environment you could try using a object pool design pattern.

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