The project that I am working on is an inter-computer utility for playing table top games, and a key part of that is an interactive grid/map. Well I have built in functionality for custom map creation, and want the screen to be able to display very large maps, as well as very small maps. To this effect I have created a series of classes with which I can display a grid of any size. However what I would like to do is to put the JPanel which this is accomplished with into a JScrollPane, thereby making infinite space for a map. When I try to do this the map that displays perfectly out of a JScrollPane does not paint at all. I suspect that it has to do with the Graphics context but have thus far been unable to find the solution.
In the following code, remark the scroll lines and switch the grid.draw method calls in the initialization to see what I would like it to look like.
The full code is as follows:
package pac;
import javax.swing.*;
import javax.swing.text.*;
import java.awt.*;
public class MainScreen extends JFrame
{
int width, height, x, y;
Grid grid;
public static void main(String[] args)
{
MainScreen mainScreen = new MainScreen();
mainScreen.setVisible(true);
}
public MainScreen()
{
Dimension dim = Toolkit.getDefaultToolkit().getScreenSize();
float factor = 1.25f;
width = (int)(dim.width / factor);
height = (int)(dim.height / factor);
x = (int)(dim.width / (factor * 8));
y = (int)(dim.height / (factor * 8));
setBounds(x,y,width,height);
setDefaultCloseOperation(EXIT_ON_CLOSE);
setTitle("DnD Main Screen");
setVisible(true);
grid = new Grid();
JScrollPane scrollPane = new JScrollPane(grid);
scrollPane.setBounds(212,0,650,500);
scrollPane.setViewportView(grid);
add(scrollPane);
this.setLayout(null);
Thread draw = new Thread()
{
public void run()
{
while(true)
{
Graphics g = getGraphics();
grid.repaint();
//grid.paintComponents(getGraphics());
g.setColor(Color.blue);
g.fillRect(0 + 8, 0 + 30, 212, 200);
g.fillRect(863 + 8, 0 + 30, 212, 200);
g.setColor(Color.red);
g.fillRect(0 + 8, 200 + 30, 212, 375);
g.fillRect(863 + 8, 200 + 30, 212, 375);
try {Thread.sleep(1);} catch (InterruptedException e) {e.printStackTrace();}
Thread.yield();
}
}
};
draw.start();
}
public class Grid extends JPanel
{
Tile[][] tiles;
public int x, y, across, down;
public int topBar = 30;
public int skinnyBar = 8;
public Grid()
{
this.setPreferredSize(new Dimension(600,600));
x=212 + skinnyBar;
y=0+topBar;
across = 13;
down = 9;
tiles = new Tile[across][down];
for(int i = 0; i<across; i++)
for(int j = 0; j<down; j++)
{
tiles[i][j] = new Tile(x+(i*50),y+(j*50),50);
}
this.setVisible(true);
}
public void paintComponents(Graphics g)
{
//super.paintComponents(g);
draw(g);
}
public void draw(Graphics g)
{
for(int i = 0; i<across; i++)
for(int j = 0; j<down; j++)
{
g.setColor(Color.black);
for(int k =0; k< 5; k++)
g.drawRect(tiles[i][j].x+k, tiles[i][j].y+k, tiles[i][j].side-k*2, tiles[i][j].side-2*k);
}
}
private class Tile
{
int x, y, side;
public Tile(int inX, int inY, int inSide)
{
x=inX;
y=inY;
side=inSide;
}
}
}
}
I have been working on this a while and have not been able to find and problems similar enough to mine to find the fix. Any advice? Please and thank you.
1.don’t use null layout for
JScrollPane, use some of StandardLayoutManager,2.don’t use
getGraphics(), this method is for printing to the printer or for save GUI as snapshot to the image of file3.there no reason to use
draw(), to prepare allObjectsbefore and painting everything insidepaintComponent()4.most of examples are too old, based on
Thread, don’t useThread, useSwing Timerinstead5.easiest way could
JFrame->JScrollPane->JPanel-> by usingGridLayoutto put there required amount ofJPanelswith desiredColor, put theseJPanelsto the some type of array and by usingSwing Timerto pick upJPanelfrom array and to change itsBackgroungexample, have to add
Swing Timerfor paiting on period