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Home/ Questions/Q 732509
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T07:09:01+00:00 2026-05-14T07:09:01+00:00

This is my c++ struct (Use Multi-Byte Character Set) typedef struct hookCONFIG { int

  • 0

This is my c++ struct (Use Multi-Byte Character Set)

typedef struct hookCONFIG {
    int threadId;
    HWND destination;

    const char** gameApps;
    const char** profilePaths;
} HOOKCONFIG;

And .Net struct

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public struct HOOKCONFIG {
    public int threadId;
    public IntPtr destination;

    // MarshalAs?
    public string[] gameApps;

    // MarshalAs?
    public string[] profilePaths;
}

I got some problem that how do I marshal the string array?
When I access the struct variable “profilePaths” in C++ I got an error like this:

An unhandled exception of type ‘System.AccessViolationException’ occurred in App.exe

Additional information: Attempted to read or write protected memory. This is often an
indication that other memory is corrupt.

MessageBox(0, cfg.profilePaths[0], "Title", MB_OK); // error ... Orz
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  1. Editorial Team
    Editorial Team
    2026-05-14T07:09:02+00:00Added an answer on May 14, 2026 at 7:09 am

    Easy way: Change prototype to IntPtr[]:

    public IntPtr[] gameApps;
    public IntPtr[] profilePaths;
    

    Now when you call you need to roughly the following psudo-code:

    GCHandle handle = GCHandle.Alloc(string);
    gameApps = new IntPtr[] { GCHandle.ToIntPtr(handle) };
    
    // Unmanaged call
    
    handle.Free();
    
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