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Home/ Questions/Q 600685
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T16:37:56+00:00 2026-05-13T16:37:56+00:00

Using SQLAlchemy, given tables such as these: locations_table = Table(‘locations’, metadata, Column(‘id’, Integer, primary_key=True),

  • 0

Using SQLAlchemy, given tables such as these:

locations_table = Table('locations', metadata,
    Column('id',        Integer, primary_key=True),
    Column('name', Text),
)

players_table = Table('players', metadata,
    Column('id',                 Integer, primary_key=True),
    Column('email',           Text),
    Column('password',   Text),
    Column('location_id',  ForeignKey('locations.id'))
)

and classes such as these:

class Location(object):
    def __init__(self, name):
        self.name = name

    def __repr__(self):
        return '<Location: %s, %s>' % (self.name)

mapper(Location, locations_table)

class Player(object):
    def __init__(self, email, password, location_id):
        self.email = email
        self.password = password
        self.location_id = location_id

    def __repr__(self):
        return '<Player: %s>' % self.email

mapper(Player, players_table)

and code like this:

location = session.query(Location).first()
player = session.query(Player).first()

(simplified).

How would I go about modifying that to support actions such as these:

# assign location to player using a Location object, as opposed to an ID
player.location = location
# access the Location object associated with the player directly
print player.location.name

and if SQLAlchemy permits:

# print all players having a certain location
print location.players

?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-13T16:37:57+00:00Added an answer on May 13, 2026 at 4:37 pm

    This should work for you:

    mapper(Player, players_table, properties={‘location’=relation(Location, uselist=False, backref=backref(‘players’))})

    That way you can access the location directly as you won’t get a list. Other than that, you can do location.players which will give you an InstrumentedList back, so you can iter over the players

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