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Home/ Questions/Q 709817
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T04:32:44+00:00 2026-05-14T04:32:44+00:00

What would be a better parctice, writing the drawing method inside the GameObject class

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What would be a better parctice, writing the drawing method inside the GameObject class or in the Game class?

GameObject obj = new GameObject();
obj.Draw();

Or

GameObject obj = new GameObject();
DrawGameObject(obj);
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  1. Editorial Team
    Editorial Team
    2026-05-14T04:32:44+00:00Added an answer on May 14, 2026 at 4:32 am

    It depends on what Game and GameObject are responsible for. Typically, a GameObject would contain all the information about what to draw — it’d have a model, for instance. But objects aren’t independent of each other — knowing what to draw isn’t sufficient to know how to draw it.

    So a Game probably knows a lot more than a GameObject. In particular, it might know:

    • whether or not a particular object should be drawn (e.g. it’s occluded based on the current camera)
    • how to draw a particular object (shadows from other objects; reflections from nearby surfaces; ambient light factors; etc.)
    • etc.

    Of the two options presented, it probably makes more sense to put the Draw method outside the GameObject.

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