What’s the best, complex math library in c++? (I’d like to use it in graphics engine)
EDIT: I should precise it a bit: it should have all 3d math, like planes, spheres, points, AABB, etc. and of course matrix, vector, quaternion support.
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It dependes on What you are going to develop . as per my knowledge these are good libs .
Geometric Tools (previously known as WildMagic)
OxMath 2D/3D Math Library 2.1
MATHLIB3D
Configurable Math Library (CML)
glmath