Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 917093
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 15, 20262026-05-15T18:09:15+00:00 2026-05-15T18:09:15+00:00

When I build I find I’m getting errors about missing cod files. The compiler

  • 0

When I build I find I’m getting errors about missing cod files. The compiler seems to be trying to link to a lib that had some flag set when it was built to output .cod files.

I don’t see why the cod files are needed though to link, shouldn’t the lib be enough?

Thanks

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-15T18:09:16+00:00Added an answer on May 15, 2026 at 6:09 pm

    Prevent .cod files from being produced by opening the project that produces the lib. Go to project settings, C++, Output Files, and switch assembler output off. (So that in the raw text of the vcproj file you get AssemblerOutput=”0″).

    This appears to make the problem go away, but I’m still not sure why the linker was looking for .cod files in the first place.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

After following these steps: http://developers.facebook.com/docs/mobile/android/build/ I find that everything goes well, but when I
I'm getting the build error 'error VCBLD0007: Could not find project configuration RELEASE|X64 to
I am trying to find the best way to build a dynamic linq query
I'm trying to find the best way to build/package an Android app for 6+
I am trying to find the way to build complex web pages with MVC3
I am trying to find a system/platform to build off of to make it
I would like to build (or find) a php reporting library that I can
I am trying to build a paginated find call to my Unit model. I
I find some people are trying to build their project by NAnt instead of
I need to build that matrix but I can't find a way to compute

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.