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Home/ Questions/Q 8359301
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Editorial Team
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Editorial Team
Asked: June 9, 20262026-06-09T11:06:15+00:00 2026-06-09T11:06:15+00:00

when I call socket.Receive(Buffer), is there a way where the call will block until

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when I call socket.Receive(Buffer), is there a way where the call will block until a certain number of bytes are read? What is the typical way to make a receive loop if not?

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  1. Editorial Team
    Editorial Team
    2026-06-09T11:06:16+00:00Added an answer on June 9, 2026 at 11:06 am

    You would typically need to use the overload which accepts an offset and count, and manually loop (checking the return value) until you have enough. For example:

    void ReadExact(Socket socket, byte[] buffer, int offset, int count) {
        int read;
        while(count > 0 && (read = socket.Receive(
           buffer, offset, count, flags)) > 0)
        {
            offset += read;
            count -= read;
        }
        if(count > 0) throw new EndOfStreamException();
    }
    

    This might also be a bit easier if you wrap the socket in a NetworkStream.

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