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Home/ Questions/Q 3791832
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Editorial Team
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Editorial Team
Asked: May 19, 20262026-05-19T12:31:47+00:00 2026-05-19T12:31:47+00:00

when I try to make a addEventListener I get an error: Line 20 1046:

  • 0

when I try to make a addEventListener I get an error:
Line 20 1046: Type was not found or was not a compile-time constant: Event.

package player {
    import flash.media.Sound;
    import flash.net.URLRequest;

    public class Stream {
        private var _Sound = null;
        private var _Channel = null;

        function Stream(){
            this._Sound = new Sound();
        }

        public function play(url){
            this._Sound.load(new URLRequest(url));
            this._Channel = this._Sound.play();

            this.addEventListener(Event.ENTER_FRAME, this.myFunction);
        }

        private function myFunction(e:Event){

        }
    }
}
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  1. Editorial Team
    Editorial Team
    2026-05-19T12:31:47+00:00Added an answer on May 19, 2026 at 12:31 pm

    import flash.events.Event; goes at the top under package player {.

    You need to import the event before using it.

    Update:

    package player {
        import flash.events.Event;
        import flash.media.Sound;
        import flash.net.URLRequest;
        import flash.display.Sprite;
    
        public class Stream extends Sprite {
            private var _Sound = null;
            private var _Channel = null;
    
            public function Stream(){
                this._Sound = new Sound();
            }
    
            public function play(url){
                this._Sound.load(new URLRequest(url));
                this._Channel = this._Sound.play();
    
                this.addEventListener(Event.ENTER_FRAME, this.myFunction);
            }
    
            private function myFunction(e:Event){
    
            }
        }
    }
    

    Use this code. Generally, you want to add an ENTER_FRAME event to a display object. The Sprite class is a display object. I’m making it a Sprite by using the extends keyword. Please note that you need to import the class you’re extending, as I’ve done.

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