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Home/ Questions/Q 1078639
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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T21:45:12+00:00 2026-05-16T21:45:12+00:00

Why should I prefer StructureMap over Unity?

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Why should I prefer StructureMap over Unity?

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  1. Editorial Team
    Editorial Team
    2026-05-16T21:45:13+00:00Added an answer on May 16, 2026 at 9:45 pm

    StructureMap allows you to register your types by convention. Instead of explicitly registering Foo for IFoo, Bar for IBar, and Baz for IBaz, you can do:

    ObjectFactory.Initialize(x => 
      x.Scan(scan => {
        scan.TheCurrentAssembly();
        scan.WithDefaultConventions();
      })
    );
    

    The “default convention” automatically registers every type that has an interface with the same name and the “I” prefix. There are a few other built-in conventions (if you type naming doesn’t follow this pattern), and it is trivial to define your own.

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