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Editorial Team
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Editorial Team
Asked: June 4, 20262026-06-04T14:38:36+00:00 2026-06-04T14:38:36+00:00

A few years ago I built a small OpenGL project where I simulated an

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A few years ago I built a small OpenGL project where I simulated an animation of mixing liquids; a similar project can be seen here or here (these are 2 youtube videos showing some liquid animations).

My main purpose is to simulate these animations using webGL, JS, CSS or HTML5 in order to use them with Phonegap.

In my project I have set 2 main liquids with different density and different colors in order to test the mixture process. My main goal is to animate the flowing of the 2 liquids and start mixing when the user starts shaking his smartphone (or when the user clicks a button, if we are in a web based application).

During my research, I have collected several physics papers explaining the process. Also I have seen several libraries like Raphael.js or Processing.js, but I am not quite sure which one is better, or where to start, and which one is compatible with Phonegap. Any suggestions, links or references will be great.

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  1. Editorial Team
    Editorial Team
    2026-06-04T14:38:37+00:00Added an answer on June 4, 2026 at 2:38 pm

    There’s an excellent Javascript library wrapping the webgl functionality, called three.js.

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