A few years ago I used a simple display/pixel drawing library in C++ to display the results of a software rasteriser I’d made and I’m trying to find it again but with no luck. I have a feeling the library had those two words in the name (or one of them).
You would create your own buffers then pass the display class the buffer and it would display it in the window, with some relatively high performance as far as I could remember.
The buffer could be in various formats, from 32 bit float to 8-bit ARGB integer. It was only a small selection of classes mainly to do with getting your image buffer onto it’s own window.
Has anyone ever used this library? It’s not CImg which is larger.
Assuming (since you’re concerned with size) that it’s not SDL? The other one I know of is Pixel Toaster.