Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6661003
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 26, 20262026-05-26T02:13:31+00:00 2026-05-26T02:13:31+00:00

A naive approach is to find, for each edge in the polygon, the point

  • 0

A naive approach is to find, for each edge in the polygon, the point on that edge closest to the given point, and then take the one that’s closest. Is there a faster algorithm? My goal is to implement a 2D Super Mario Galaxy-style platformer.

Apparently this can be done with Voronoi regions, as in this video: http://www.youtube.com/watch?v=Ldh2YKobuWo

However, I can’t find any Voronoi algorithms that deal with edges as well as points. Ideas?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-26T02:13:32+00:00Added an answer on May 26, 2026 at 2:13 am

    If the polygon is convex, then the overhead of the voronoi calculation far exceeds that of the naive approach.

    If this is run many times, and each time the point changes slightly, you only need to check 3 segments (think about it: as you move around, assuming many checks, then the closest edge will only change to an adjacent edge)

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I am looking for an approach to find a set of squares that are
I'm using a naive approach to this problem, I'm putting the words in a
Take the following naive implementation of a nested async loop using the ThreadPool: ThreadPool.SetMaxThreads(10,
I wrote some naive code(in the sense that it's synchronous calls) for a tableview
I am working with Naive Bayesian classifier over PHP ( http://www.xhtml.net/php/PHPNaiveBayesianFilter ) And there's
I have a SELECT list with several OPTION elements. Here is my naive approach
Given n enumerables of the same type that return distinct elements in ascending order,
I was wondering if there is a python cognate to PHP's crypt() function that
I am learning C and writing a simple program that will take 2 string
Given an array of integers ,You have to find two elements whose XOR is

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.