A seemingly simple issue, I have an off-screen bitmap that I perform some transformations to (rotation, scaling, etc) and I’d like to store a copy of the bitmap prior to the transformations, such that in my View’s onDraw(), I can display the transformed off-screen bitmap AND a smaller scaled version of the un-transformed bitmap as a thumbnail.
No problem writing the off-screen bitmap in onDraw(), but the copied ‘preserved’ bitmap is also being transformed. Here is the code where I am making the copy of the bitmap, where mCanvas was created via mCanvas = new Canvas(mBitmap);:
mPreservedBitmap = Bitmap.createBitmap(mBitmap);
// save the canvas
mCanvas.save();
// do some rotations, scaling
mCanvas.rotate(rotation, px, py);
mCanvas.scale(scaleFactor, scaleFactor, scaleFocusX, scaleFocusY);
// draw the bitmaps to the screen
invalidate();
// restore the bitmap
mCanvas.restore();
In onDraw(), I have:
// draw the off-screen bitmap to the on-screen bitmap
canvas.drawBitmap(mBitmap, 0, 0, mBitmapPaint);
// draw the preserved image, scaling it to a thumbnail first
canvas.drawBitmap(
Bitmap.createScaledBitmap(mPreservedBitmap, (int) thumbWidth, (int) thumbHeight, true),
null,
thumbnailRectF,
thumbCanvasPaint);
The thumbnail gets scaled to the appropriate size, but the bitmap that is being scaled down to thumbnail size is also rotated and scaled the exact same as mBitmap, which I don’t want. I’ve also tried the Bitmap.copy() method, but with the same results. Any pointers/assitance/advice?
Thanks,
Paul
My final solution to this was to generate a copy of the canvas
BitmapPRIOR to it being scaled via:Then, when the
Canvasand the primary Bitmap is scaled, I can draw the non-scaled ‘preserved’Bitmapto theCanvasinonDraw()via:Per Romain’s comments above, I scale the preserved
Bitmapoff-screen to improve performance inonDraw().