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Editorial Team
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Editorial Team
Asked: May 29, 20262026-05-29T04:59:47+00:00 2026-05-29T04:59:47+00:00

According to Steffen’s post this is an efficient way to generate random BOOL s

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According to Steffen’s post this is an efficient way to generate random BOOLs in cocos2d

+(BOOL) getYesOrNo
{
   return (CCRANDOM_0_1() < 0.5f);
}

but how do I set a range for this? (e.g. 0 – 29 is the interval and 5 ones BOOL = NO, 25 ones BOOL = YES )

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  1. Editorial Team
    Editorial Team
    2026-05-29T04:59:48+00:00Added an answer on May 29, 2026 at 4:59 am

    you can do something like this:

    +(BOOL) getYesOrNo
    {
        int tmp = (arc4random() % 30)+1;
        if(tmp % 5 == 0)
            return YES;
        return NO;
    }
    
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