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Home/ Questions/Q 8567773
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Editorial Team
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Editorial Team
Asked: June 11, 20262026-06-11T17:57:28+00:00 2026-06-11T17:57:28+00:00

According to the Qt documentation: QObjects organize themselves in object trees. When you create

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According to the Qt documentation:

QObjects organize themselves in object trees. When you create a
QObject with another object as parent, the object will automatically
add itself to the parent’s children() list. The parent takes ownership
of the object; i.e., it will automatically delete its children in its
destructor.

For me that implies when a QObject is being deleted, it goes through and calls delete on all the pointers it stores in its children list.

However, it is not necessary for children to be dynamically allocated, and it is perfectly legal to build QObject trees with stack allocated objects.

According to standard specifications, calling delete on a pointer that does not point to a dynamically allocated object is undefined behavior, which may result in anything from “nothing” to a program crash.

IMO it is unlikely for QObject, which is pretty much the backbone of the almost the entire collection of Qt classes to rely on something that could produce undefined behavior.

So, does QObject distinguish between stack and heap allocated children when deleting? And if so, how exactly?

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  1. Editorial Team
    Editorial Team
    2026-06-11T17:57:29+00:00Added an answer on June 11, 2026 at 5:57 pm

    However, it is not necessary for children to be dynamically allocated,
    and it is perfectly legal to build QObject trees with stack allocated
    objects.

    No. See QObject::~QObject():

    Warning: All child objects are deleted. If any of these objects are on
    the stack or global, sooner or later your program will crash.

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