Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 683171
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 14, 20262026-05-14T01:40:40+00:00 2026-05-14T01:40:40+00:00

According to the UIImage documentation : In low-memory situations, image data may be purged

  • 0

According to the UIImage documentation:

In low-memory situations, image data may be purged from a UIImage object to free up memory on the system.

Does anyone know how this works? It appears that this process is completely transparent and will occur in the background with no input from me, but I can’t find any definitive documentation one way or the other.

Second, will this data-purge occur when the image is not loaded by me? (I’m getting the image from UIImagePicker).

Here’s the situation: I’m taking a picture with the UIImagePickerController and and immediately taking that image and sending it to a new UIViewController for display. Sending the raw image to the new controller crashes my app with memory warnings about 30% of the time. Resizing the image takes a few moments, time that I’d rather not spend if there’s a 3rd option available to me.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-14T01:40:40+00:00Added an answer on May 14, 2026 at 1:40 am

    I think this is the answer. In the documentation for initWithContentsOfFile: it says:

    This method loads the image data into memory and marks it as purgeable. If the data is purged and needs to be reloaded, the image object loads that data again from the specified path.

    None of the other methods in UIImage mention purging, so it appears that initializing a new image from a file is the only way to get this low memory behavior.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

No related questions found

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.