Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6057637
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 23, 20262026-05-23T08:30:38+00:00 2026-05-23T08:30:38+00:00

According to these instructions , I’m trying to use ANTLR generated *.as files in

  • 0

According to these instructions, I’m trying to use ANTLR generated *.as files in a current Flash Builder 4.5.1 project.

Therefore, I added this ANTLR’s Actionscript runtime to my project – without problems.

I compiled lexer/parser specs using ANTLRWorks without problems too.

I added the language option to the source *.g file to make ANTLR generate Actionscript sources:

options {
    backtrack = true; 
    memoize = true;
    k=2;
    output = AST;
    language=ActionScript;        // Added this
    ASTLabelType = CommonTree;
}

Unfortunately, the ANTLR/ANTLRworks generated Actionscript code is buggy:

Catch statements read like this catch (RecognitionException re), but should read like this: catch ( re:RecognitionException ).

Furthermore, Flash Builder complains about the use of Array here:

public override function get tokenNames():Array { return PhpParser.tokenNames; }

Could anybody confirm these problems and probably provide hints how to solve them?

UPDATE-1

A quick look at the sources of ANTLR v3.3 revealed this template code [line 142 @ ActionScript.stg]:

catch ( re:RecognitionException )

Thus, the current 3.3 branch seems to know the correct syntax.

Unfortunately, the current ANTLRworks 1.4.2 – which includes the 3.3 branch – fails.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-23T08:30:38+00:00Added an answer on May 23, 2026 at 8:30 am

    Terence Parr, the project lead of ANTLR just confirmed, that ANTLRworks needs a new compile. Thanks for great support!

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I am setting up CKAN, a pylons application according to these instructions: http://packages.python.org/ckan/deployment.html But
I am trying to create a custom TCL interpreter with TclPro according instructions at
I am trying to use the Sharp-shooter Silverlight report viewer control. This control has
I'm trying to use Circumflex ORM (as suggested on StackOverflow - here , here
I am trying to use doxygen to generate documentation for some matlab classes I
I am trying to compile android kernel (cyanogen) for Samsung Galaxy mini , according
I am trying to compile android kernel (cyanogen) for Samsung Galaxy mini , according
I recently started a project where the team decided we'd like to use jQuery
I setup sorl-thumbnail according to instructions, but none of the images are appearing when
According to these docs it isn't possible to get a complete stack backtrace from

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.