According to this question: Need to make a DLC “packet” system for my iOS game. What if I want to download packet from my source but I still want to make payments by iOS SDK?
Description:I have an app and in that app I will have an update button. If someone clicks the button, the app will connect with my server and get a list of free and pay packages. In a package there will be 2-5 pictures, texts.
My question is, how should I solve the problem with payment and what that package should look like (zip or what?).
In my case I use Objective-Zip.