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Home/ Questions/Q 8779839
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Editorial Team
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Editorial Team
Asked: June 13, 20262026-06-13T19:53:52+00:00 2026-06-13T19:53:52+00:00

Actually I have Some Issues with my App. I have a counter which decrease

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Actually I have Some Issues with my App. I have a counter which decrease each 0.0001 second thanks to my NSTimer. The counter starts at 999 and my timer calls a method who only decrease my counter by 1.

SO, here’s my problem: When I execute my app on the simulator it run just fine but as soon as I test it on my iPad 2 the counter is terribly low …

The iPad 2 is maybe not able to calculate as fast as I would so is anyone here would have an alternative ?

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  1. Editorial Team
    Editorial Team
    2026-06-13T19:53:53+00:00Added an answer on June 13, 2026 at 7:53 pm

    I don’t think timers were designed to run at that speed… You can try using a background thread instead…

    dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_BACKGROUND, 0), ^{
    
        while (true) {
    
            // Wait for delay
            usleep(100);
    
            // If counter is displayed on the UI
            dispatch_async(dispatch_get_main_queue(), ^{
    
                // Increment
                ...
    
            }
    
            // If not on the UI, just increment here
            ...
    
        }
    
    });
    
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