Actually I have Some Issues with my App. I have a counter which decrease each 0.0001 second thanks to my NSTimer. The counter starts at 999 and my timer calls a method who only decrease my counter by 1.
SO, here’s my problem: When I execute my app on the simulator it run just fine but as soon as I test it on my iPad 2 the counter is terribly low …
The iPad 2 is maybe not able to calculate as fast as I would so is anyone here would have an alternative ?
I don’t think timers were designed to run at that speed… You can try using a background thread instead…