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Home/ Questions/Q 793871
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T22:13:27+00:00 2026-05-14T22:13:27+00:00

Actually I’m new to C++. I tried something out (actually the map container) but

  • 0

Actually I’m new to C++. I tried something out (actually the map container) but it doesn’t work the way I assumed it will… Before posting my code, I will explain it shortly.

I created 3 classes:

ClassA
ClassDerivedA
ClassAnotherDerivedA

The two last ones are derived from “ClassA”.

Further I created a map:

  map<string,ClassA> test_map;

I put some objects (from Type ClassDerivedA and ClassAnotherDerivedA) into the map. Keep in mind: the mapped value is from type “ClassA”. This will only work because of Polymorphism. Finally I created an iterator which runs over my map and compares the user input with my keys in the map. If they match, it will call a specific method called “printOutput”.

And there is the Problem:
Although i declared “printOutput” as “virtual” the only method called is the one from my base class, but why?
and here is the code:

#include <iostream>
#include <map>

using namespace std;

class ClassA
{
    public:
        virtual void printOutput() { cout << "ClassA" << endl;      }
};

class ClassDerivedA : public ClassA
{
    public:
        void printOutput() { cout << "ClassDerivedA" << endl;       }
};

class ClassAnotherDerivedA: public ClassA
{
    public:
        void printOutput() { cout << "ClassAnotherDerivedA" << endl;        }
};

int main()
{
    ClassDerivedA class_derived_a;
    ClassAnotherDerivedA class_another_a;


  map<string,ClassA> test_map;
    test_map.insert(pair<string,ClassA>("deriveda", class_derived_a));
    test_map.insert(pair<string,ClassA>("anothera", class_another_a));

    string s;

    while( cin >> s )
    {
    if( s != "quit" )
    {
        map<string,ClassA>::iterator it = test_map.find(s);
      if(it != test_map.end())
        it->second.printOutput();
    }
    else
      break;
    }

}
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  1. Editorial Team
    Editorial Team
    2026-05-14T22:13:27+00:00Added an answer on May 14, 2026 at 10:13 pm

    The problem is slicing. You are storing ClassA values in your map. When you store derived class instances into the map, the get sliced into ClassA objects. You’ll need to store pointers in your map instead of values.

    See this for more info on slicing: What is object slicing?

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