after having spent few months in trying to master the syntax and rules, I am going deeper in memory management rules.
One thing I do not understand and causing me confusion is how one creates objects.
Based on what stated in apple memory management guide, the following is a valid approach:
– (NSArray *)sprockets {
NSArray *array = [NSArray arrayWithObjects:mainSprocket,auxiliarySprocket, nil];
return array;
}
because I am not causing any memory leaks.
The reason why is that it’s not using alloc for creating array and therefore sprockets is not the owner.
However I am wondering now what’s inside arrayWithObjects.
Because it happens that in my apps I often have factory for creating custom objects using something similiar to:
return [[MyObject alloc] initWithParameter:(id)params]; // possible leak
If I want to change with a static method like:
return [MyObject initWithParameter:(id)params];
what could be in initWithParameter for adhere to memory rules ? And what if MyObject extends some other object ? I also find out that method naming rules are important to properly advise programmer, what are this rule ?
Also could you point out a web link where this is explained (I am not yet good in finding docs on apple web site).
thanks
This is the page you’re looking for: Memory Management Rules. It all comes down to adhering to the rules of ownership for an object.
If you create an object using
allocthen you own that object and must release it. For example:If you create an object using a factory method, for example:
Then what is happening here is that it is creating the string object using
allocfor you and then returning the object but first adding it to the local autorelease pool. To use the example in your question.Here is the page on Autorelease Pools. Apple say it better than me.
Method naming rules are important as it gives a strong indication as to whether the method returns an autoreleased object. In this example I would name the method:
Hope this has helped.