After upgrading to Lion and re-building the project I noticed that Apple’s texturetool started to generate mipmaps, although I don’t have -m flag in my scripts. I know that mipmaps are useful sometimes and generally it is the way to go to have them, but in this particular app I DO NOT WANT them.
Does anybody know how to switch it off? I would accept any solution (including replacing libraries from older version etc). BTW, using texturetool from old Mac OS doesn’t seem to help.
Thanks in advance.
I wrote a c program to remove the mipmaps of a pvr, this can be a work-around while Apple fix it…
I generate the PVR, then strip the mipmaps with this program.
http://dl.dropbox.com/u/7600660/PVRRemoveMipmaps.c
edit:
changelog: 1/september/2011 – Fixed a mistake in the header field dataLength of the new PVR without mipmaps.