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Editorial Team
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Editorial Team
Asked: May 21, 20262026-05-21T05:25:42+00:00 2026-05-21T05:25:42+00:00

All of my cross-platform libraries are created with solutions that have two projects: one

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All of my cross-platform libraries are created with solutions that have two projects: one that builds on the Silverlight CLR and one on the regular CLR. Hence, every library I make has two DLLs: name.dll and nameSilverlight.dll.

This is, as far as I know today, the only way to do it.

However, I recently tried Mike Talbot’s “Silverlight Serializer” DLL, and I could include the same DLL in a C# desktop and in a Silverlight application. It’s the exact same file.

How did he do that? And how can I do that?

(I really need to do it, because I’m trying to serialize in a desktop app and deserialize in a Silverlight app, and the assemblies are not matching up because they’re different.)

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  1. Editorial Team
    Editorial Team
    2026-05-21T05:25:43+00:00Added an answer on May 21, 2026 at 5:25 am

    Silverlight 3 is a “lowest common denominator” and if you just use base/core classes, you can compile a DLL there and reference it directly from .NET. You cannot, without the portable library, do the converse however.

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