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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T04:49:18+00:00 2026-05-14T04:49:18+00:00

An user posts this article about how to use HttpResponse.Filter to compress large amounts

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An user posts this article about how to use HttpResponse.Filter to compress large amounts of data. But what will happen if I try to transfer a 4G file? will it load the whole file in memory in order to compress it? or otherwise it will compress it chunk by chunk?

I mean, I’m doing this right now:

        public void GetFile(HttpResponse response)
    {
        String fileName = "example.iso";
        response.ClearHeaders();
        response.ClearContent();
        response.ContentType = "application/octet-stream";
        response.AppendHeader("Content-Disposition", "attachment; filename=" + fileName);
        response.AppendHeader("Content-Length", new FileInfo(fileName).Length.ToString());
        using (FileStream fs = new FileStream(Path.Combine(HttpContext.Current.Server.MapPath("~/App_Data"), fileName), FileMode.Open))
        using (DeflateStream ds = new DeflateStream(fs,CompressionMode.Compress))
        {
            Byte[] buffer = new Byte[4096];
            Int32 readed = 0;

            while ((readed = ds.Read(buffer, 0, buffer.Length)) > 0)
            {
                response.OutputStream.Write(buffer, 0, readed);
                response.Flush();
            }
        }
    }

So at the same time I’m reading, I’m compressing and sending it. Then I wanna know if HttpResponse.Filter do the same thing, or otherwise it will load the whole file in memory in order to compress it.

Also, I’m a little bit insecure about this… maybe is needed to load the whole file in memory to compress it… is it?

Cheers.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-14T04:49:18+00:00Added an answer on May 14, 2026 at 4:49 am

    HttpResponse.Filter is a stream: You can write in it in chunks.

    You are doing it correctly. You are using FileStream and DeflateStream to read from file and compress it. You are reading 4096 bytes at time and then writing them into the Response Stream. So all you are using is 4096 byte(and a little bit more) of memory.

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