Android and libgdx noob here.
Does anyone know anything about the recent UI API that was released for libgdx?
See blog post here: http://www.badlogicgames.com/wordpress/?p=2058
I am looking to create a basic menu system, and I was wondering if this UI API would make it easier.
Updated to reflect changes to the LibGDX
I am in a similar position, the following code worked for me to create a basic menu (A container of buttons). The code won’t work as is, because it uses some of my classes, but what really matter is the content of the create method. This creates a centered title, then some buttons in a container that gets centered, then fps label in the lower left and an image in the lower right corner. The theme files and some of the images are from the LibGDX tests assets.
I’ve gotten this to work with the JOGL, LWJGL, and android application classes. I’ve run it on a Droid 2 and got it to run as it did on my desktop. Hopefully this should get you started.