Animal
public abstract class Animal {
String name;
public Animal(String name) {
this.name = name;
}
}
Lion
public class Lion extends Animal {
public Lion(String name) {
super(name);
// TODO Auto-generated constructor stub
}
public void roar() {
System.out.println("Roar");
}
}
Deer
public class Deer extends Animal {
public Deer(String name) {
super(name);
}
public void runAway() {
System.out.println("Running...");
}
}
TestAnimals
public class TestAnimals {
public static void main(String[] args) {
Animal lion = new Lion("Geo");
Animal deer1 = new Deer("D1");
Animal deer2 = new Deer("D2");
List<Animal> li = new ArrayList<Animal>();
li.add(lion);
li.add(deer1);
li.add(deer2);
for (Animal a : li) {
if (a instanceof Lion) {
Lion l = (Lion) a;
l.roar();
}
if (a instanceof Deer) {
Deer l = (Deer) a;
l.runAway();
}
}
}
}
Is there a better way to iterate through the list without having to cast ?In the above case it seem’s ok but if you have many extensions of the base class then we’ll need that many if block too.Is there a design pattern or principle to address this problem ?
An elegant way of avoiding
instanceofwithout inventing some new artificial method in the base class (with a non-descriptive name such asperformActionordoWhatYouAreSupposedToDo) is to use the visitor pattern. Here is an example:Animal
Lion and Deer
Visitor
TestAnimals