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Home/ Questions/Q 6468577
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T05:54:10+00:00 2026-05-25T05:54:10+00:00

Any idea how to do what the title says? Only thing I found was

  • 0

Any idea how to do what the title says? Only thing I found was on the original Velocity site, and I don’t think

ve.setProperty( RuntimeConstants.RUNTIME_LOG_LOGSYSTEM_CLASS,
    "org.apache.velocity.runtime.log.Log4JLogChute" );

ve.setProperty("runtime.log.logsystem.log4j.logger",
   LOGGER_NAME);

will work wonderfully well on .NET. I am using log4net, which should make it quite easy, but the documentation on NVelocity is really a mess.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-25T05:54:10+00:00Added an answer on May 25, 2026 at 5:54 am

    Update:

    Currently, NVelocity does not support logging. The initializeLogger() and Log() methods in RuntimeInstance Class are commented out.

    If you need to log, uncomment the two methods, add a private ILogSystem logSystem; property

    Here’s our on-the-fly implementation:

    public class RuntimeInstance : IRuntimeServices
    {
        private ILogSystem logSystem;
        ...
        ...
        private void initializeLogger()
        {
        logSystem = LogManager.CreateLogSystem(this);
    
        }
        ...
        ...
        private void Log(LogLevel level, Object message)
        {
        String output = message.ToString();
    
        logSystem.LogVelocityMessage(level, output);
        }
        ...
    }
    

    Then, we implemented ILogSystem for log4net

    using log4net;
    using NVelocity.Runtime;
    using NVelocity.Runtime.Log;
    
    namespace Services.Templates
    {
        public class Log4NetILogSystem : ILogSystem
        {
            private readonly ILog _log;
    
            public Log4NetILogSystem(ILog log )
            {
                _log = log;
            }
    
            public void Init(IRuntimeServices rs)
            {
    
            }
    
            public void LogVelocityMessage(LogLevel level, string message)
            {
                switch (level)
                {
                    case LogLevel.Debug:
                        _log.Debug(message);
                        break;
                    case LogLevel.Info:
                        _log.Info(message);
                        break;
                    case LogLevel.Warn:
                        _log.Warn(message);
                        break;
                    case LogLevel.Error:
                        _log.Error(message);
                        break;
                }
            }
        }
    }
    

    Then, when creating the engine:

    var engine = new VelocityEngine();
    var props = new ExtendedProperties();    
    props.SetProperty(RuntimeConstants.RUNTIME_LOG_LOGSYSTEM,
    new Log4NetILogSystem(LogManager.GetLogger(typeof(NVelocityEngine))));
    engine.Init(props);
    
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