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Home/ Questions/Q 6569999
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T14:42:05+00:00 2026-05-25T14:42:05+00:00

Any idea on how to release the UIImage object picture in this case: –

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Any idea on how to release the UIImage object picture in this case:

- (void)connectionDidFinishLoading:(NSURLConnection *)connection
{

    UIImage *payload = [[UIImage alloc] initWithData:self.activeDownload];
    UIImage *picture = [[UIImage alloc] init];
    if (payload.size.width != kAppIconHeight && payload.size.height != kAppIconHeight)
    {
        CGSize itemSize = CGSizeMake(kAppIconHeight, kAppIconHeight);
        UIGraphicsBeginImageContext(itemSize);
        CGRect imageRect = CGRectMake(0.0, 0.0, itemSize.width, itemSize.height);
        [payload drawInRect:imageRect];
        picture = UIGraphicsGetImageFromCurrentImageContext();
        UIGraphicsEndImageContext();
    }
    else
    {
        picture = payload;
    }

    self.activeDownload = nil;
    [payload release];

    self.imageConnection = nil;

    [delegate ThumbDidLoad:self.indexPathInTableView Image:picture];
}

Thx for helping,

Stephane

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-25T14:42:06+00:00Added an answer on May 25, 2026 at 2:42 pm

    I’m having a hard time understanding why your “picture” variable has an alloc init at all. I agree with earlier answers to use autorelease, but perhaps something more like:

    - (void)connectionDidFinishLoading:(NSURLConnection *)connection
    {
    
        UIImage *payload = [UIImage imageWithData:self.activeDownload];
        UIImage *picture = nil;
        if (payload.size.width != kAppIconHeight && payload.size.height != kAppIconHeight)
        {
            CGSize itemSize = CGSizeMake(kAppIconHeight, kAppIconHeight);
            UIGraphicsBeginImageContext(itemSize);
            CGRect imageRect = CGRectMake(0.0, 0.0, itemSize.width, itemSize.height);
            [payload drawInRect:imageRect];
            picture = UIGraphicsGetImageFromCurrentImageContext();
            UIGraphicsEndImageContext();
        }
        else
        {
            picture = payload;
        }
    
        self.activeDownload = nil;    
        self.imageConnection = nil;
    
        [delegate ThumbDidLoad:self.indexPathInTableView Image:picture];
    }
    

    Couple changes above:

    1. UIImage *payload = [UIImage imageWithData:self.activeDownload];. Changed this assignment to an autoreleased object since picture may be assigned to it. Note that the if clause assigns picture to an autoreleased object, so the else clause should too and now it does since payload is now an autoreleased object.

    2. UIImage *picture = nil; instead of UIImage *picture = [[UIImage alloc] init];. I did this since the picture assignment is NEVER used, so nil is actually valid since it will definitely be assigned in either the if or else clause.

    3. No need for [payload release] now that payload is autoreleased.

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